Not sure when they added Walker as an extra writer and Oeming as an extra writer, but I think only Bendis/Grell were the originally solicited team. Glad I didn't get hooked in by the Warlord tease.
Young Justice #13
| Writer | Brian Michael Bendis, David F. Walker |
| Artist | John Timms |
| Cover Price | $3.99 |
Another Wonder Comics extravaganza kicks off with Young Justice searching for Conner Kent as the teen Superboy find himself trapped in the mysterious world of Skartaris, the home of legendary DC character Warlord! Wonder Comics curator and Young Justice writer Brian Michael Bendis welcomes writer David F. Walker to the team alongside rising-star artist John Timms!
CRITIC REVIEWS
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9.6
Chuck's Comic Of The Day - Chuck
Feb 07, 2020Highly recommended! (And needless tosay, I'd love to see Grell return with a new series or mini-series dedicated to his most famous DC creation!) Read Full Review
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9.0
Geek Dad - Ray Goldfield
Feb 05, 2020After a year of stories and the addition of a new cowriter in David Walker, Young Justice #13 feels like it finally achieves its goal and becomes the definitive teen hero book in the DCU. Read Full Review
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8.7
Word Of The Nerd - Brent Jackson
Feb 05, 2020I am officially back on the Young Justice bandwagon with issue #13. This was a really fun read and a start to a new and interesting story arc. The story and plot felt a little more "centered" and little slower paced which helped out a lot. Read Full Review
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7.5
Lyles Movie Files - Jeffrey Lyles
Feb 05, 2020This was an improvement over previous issues the Walker impact? but both writers will need to streamline the team, which has expanded into a virtual present day Legion of Super Heroes with little of the character investment. Read Full Review
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6.6
Comic Watch - Matt Meyer
Feb 11, 2020Young Justice #13 is at once threadbare and a hodgepodge storywise, especially considering it's ostensibly the start of a new story. Events just kind of happen without much in the way of explanation, and the group scenes of the team feel padded out. A trio of talented artists brings their own individual strengths to the issue artistically, but overall, this issue feels like a morass of...something... in search of a plot. Read Full Review
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6.0
ComicBook.com - Chase Magnett
Feb 05, 2020Young Justice #13 is a tremendously fun comic to read, almost so much fun that you won't notice the plot barely inches forward. Read Full Review
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6.0
Dark Knight News - Philip Clark
Feb 05, 2020While the story and writing continues to be great and really driving the comic forward, Young Justice #13 suffers from a mix match of art. Now, I've dealt with inconsistent artists (I'm looking at you Suicide Squad), but I don't think it's ever been as different in one comic as this one. I mean, we go from early 00's Cartoon Network to 90's comic and back again. It was just a very jarring visual experience. Read Full Review
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6.0
Razorfine - Alan Rapp
Feb 13, 2020The rest of Young Justice, and their new friends, get far less time than Superboy but there is enough here for the group to finally jump into action on multiple fronts (including looking for reinforcements in characters known for their involvement in other incarnations of the team). For fans. Read Full Review
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5.5
Batman-News - Matina Newsom
Feb 05, 2020The time spent focusing on Conner and Warlord this issue was time well spent. Their interactions were a lot of fun, and really highlighted some of the struggles Conner's been going through in this series. Unfortunately, the other half of the issue was less successful and felt bogged down by a lack of forward momentum and too many characters with not enough to do. It does seem like the stage might finally be set for things to move forward, so hopefully we'll see that traction next issue. Read Full Review
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3.5
Weird Science - Eric Shea
Feb 05, 2020I don't know if I'm a sucker for thinking that we'll eventually get something of substance out of this book because each month I go in and think that maybe, maybe this is the time that we'll have some answers to something that would make this book make sense, but like usual, this issue is just filler, that essentially just rehashes last issue, gives a origin for Warlord and ends in a should be "wow" moment, that doesn't make any sense. The art is a mixed bag here too with the amount of artists we have, but two-thirds aren't bad and I guess that's something. Read Full Review