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This could have been so much better but there are storytelling glitches and it's far denser an issue than it needs to be. The last issue felt like a regular issue of Hickman's X-Men with some cute elements thrown in to subvert it, but this issue is by the numbers B-list Marvel. Written by committee that's not surprising, as good as Duggan, Percy and Williams can be, but this is a case of moving characters around first and trying to use dialogue to make the story happen. Despite artist Lucas Werneck's best efforts there are moments of half decent comedy, but neither the plants, zombies nor Hordeculture elements have adequate payoffs. And a page or three of his art seems completely unfinished, which adds to the problems. It's an unremarkable piece of work, which bafflingly ignores the opportunities handed to it - we have a generally wobbly plot almost entirely about preventing the Cotati from destroying their ship on Genosha, when the larger issues about Wanda are discarded for no apparent reason. Last issue was an X-Men issue with some cheeky sniping at Empyre thrown in, but this is firmly an Empyre issue, with some X-Men moving about it unengagingly.
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