4.5
thank goodness this series is ending!
the outcome of this issue was so terribly predictable.
never at any point did i feel Michelangelo and Mondo Gecko would be captured or killed, or that they wouldn't be able to steal the equipment they need to save Seymour (The Mutagen Man) from dying.
the tone was also a mixed mess. Seymour is in a coma and dying, the EPF is trying to kill Michelangelo & Mondo, yet they both act like a couple of goofs in this issue.
there were a few nice action panels, but the way Pablo Tunica draws faces is very unappealing.
i like more other aspects of his art, but he just has this thing with faces.
the back-up story had really nice art, but was absolutely useless!
(side note)
i am really looking forward to the next and final issue of this series.
not just because it will be the end of this series which has long overstayed it's welcome,
but it's actually a story that's been long overdue!
i'm just hoping the entire issue is a complete full story without the inclusion of any back-up,
like they did with TMNT:Universe issue #11. more